Pitfall II - Lost Caverns expands treasure hunter Pitfall Harry's world with underwater caverns, secret passages, and a checkpoint system that avoids the frustration of restarting everything from scratch, something unusual for the Atari 2600 of that era. Many video game historians consider it one of the most technically and conceptually advanced games in the entire 2600 library — a fundamental piece for understanding the evolution of non-linear level design.

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