Brutal Karate joins the wave of martial-arts games that flourished after the success of Karate Champ and International Karate in the mid-80s: one-on-one duels with a limited but forceful repertoire of punches and kicks, designed for quick rounds against the computer or a second player.
It's representative of a densely populated subgenre in the European catalog, where dozens of small studios attempted their own version of karate combat with modest technical resources; today it's remembered, when it's remembered at all, as one more entry in that competition.
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