Bad Boys: Miami Takedown took the premise of Michael Bay's cop duo to build a generic police action shooter, without the humor or the original cast of the films, in a modest production that aimed to exploit the brand rather than build on it.
It's among the worst-remembered licensed games of its generation; its interest today is almost exclusively that of a catalog curiosity, a reminder of how many Hollywood franchises ended up in the hands of studios without the means to do them justice.
This system doesn't run in the browser yet (Dreamcast, GameCube, PS2 and Xbox are on the way as web emulation matures). The dossier, media and community are already all yours.
If you liked this one