Super Mario Land launched alongside the Game Boy itself, taking Nintendo's plumber to an unfamiliar kingdom, Sarasaland, with platforming levels that introduced ideas of their own — like shooting stages aboard a submarine or a plane, something unheard of in the series until then.
It's a historic pillar of handheld gaming: proof that the Mario formula could work on a tiny screen without losing its identity, and the starting point of a relationship between Nintendo and its handhelds that would define the industry for decades.
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