The spiritual sequel to Mario Land flipped the platformer's moral compass: here you don't save princesses, you hoard treasure. Wario charges, crushes, and plunders with power hats, and the game keeps score — the ending changes depending on how many coins and treasures you collect, ranging from a birdhouse to an entire planet of your own. That greed-as-system approach defined the identity of the whole Wario Land series.
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