Billy Hatcher and the Giant Egg had a boy turned into a chicken roll giant eggs across colorful settings, using them as weapon, shield, and vehicle, in a platformer conceived by the same team that had defined Sonic the Hedgehog a few years earlier.
It's one of the cheeriest and least remembered platformers in GameCube's catalog; its vibrant aesthetic and rolling-egg mechanic gave it an identity of its own that still has defenders among those looking for alternatives to Mario on the console.
This system doesn't run in the browser yet (Dreamcast, GameCube, PS2 and Xbox are on the way as web emulation matures). The dossier, media and community are already all yours.
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