Cop 01 puts the player in the role of a police officer who travels through a neighborhood shooting at criminals while avoiding harming the civilians who also populate the scenario, with time running out throughout the match. The structure of successive neighborhoods gives it a mission rhythm rather than that of a traditional level.
It's an early example of the top-down police-action arcade game, a subgenre that Sega and other studios would keep exploiting with increasingly elaborate variants in the following years.
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