Animal Crossing took the Japanese concept of Doubutsu no Mori and brought it West: a town inhabited by anthropomorphic animals where there's no goal to fulfill, just fishing, collecting fossils, decorating your house, and slowly paying off the mortgage to Tom Nook while the console's internal clock marks the passing of days and seasons.
It was a rarity within Nintendo's catalog at the time, and it remains the starting point of one of the company's most beloved franchises, the one that best understood that playing can also simply mean being.
This system doesn't run in the browser yet (Dreamcast, GameCube, PS2 and Xbox are on the way as web emulation matures). The dossier, media and community are already all yours.
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