Nintendo broke tradition: for the first time, it launched a home console without a Mario platformer, and the job fell to his cowardly brother, armed with a vacuum cleaner. The Poltergust 3000 turned ghost hunting into a game of physics and flashlights, with ghost portraits acting as puzzle mini-bosses. Its light-and-shadow tech was the perfect technical showcase for the GameCube. Luigi cried, took the lead, and won.
This system doesn't run in the browser yet (Dreamcast, GameCube, PS2 and Xbox are on the way as web emulation matures). The dossier, media and community are already all yours.
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