AI Shougi 3 belongs to the tradition of shogi programs that accompanied Nintendo 64 in Japan, where this local form of chess carries cultural weight comparable to Western chess elsewhere in the world. Like most of these titles, the appeal lies in the strength of the analysis engine and the different difficulty levels, rather than in any visual or narrative element.
These are games made for a very specific audience —the shogi enthusiast who wants to train against a machine— and that's why they never had any intention of leaving Japan. Their interest today is mostly testimonial, as part of the console's more domestic side.

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