Published by THQ, the game puts the player in charge of a cheerleading squad, chaining together moves, jumps, and human pyramids through touch and timing commands, in a formula close to rhythm games but with the visual vocabulary specific to American collegiate cheerleading. It was part of a small wave of "niche" sports licenses (cheerleading, skating, gymnastics) that sought to capture a teenage, mostly female audience that didn't feel represented in the rest of the console's sports catalog.
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