Part of the Charm Girls Club line of fashion software for girls, the game centers on the lead-up to a prom: choosing a dress, hairstyle, and accessories, and resolving small social situations typical of that night.
It's a niche product tailor-made for the young-to-teen female audience of the late 2000s. Today it's mainly of interest as a reflection of that market segment DS knew how to exploit well.
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