After... Wasureenu Kizuna belongs to the genre of Japanese narrative adventures centered on text, dialogue choices, and relationships between characters, a format that had a huge presence on PS2 in Japan but almost never crossed borders. Since it never left Japan, there's little Western documentation about its specific plot.
Like so many visual novels of the era, its interest today is mostly archaeological: a testament to how much space this kind of interactive fiction took up in the console's Japanese catalog. For Spanish-speaking audiences, it's above all a curiosity of import.
This system doesn't run in the browser yet (Dreamcast, GameCube, PS2 and Xbox are on the way as web emulation matures). The dossier, media and community are already all yours.

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