Calorie Kun vs Moguranian is an action-maze game developed by Sega in 1986, with a premise as literal as it is quirky: the protagonist must gather food without going over his calorie limit while dodging a race of hostile moles, on enclosed screens reminiscent of early-80s chase games. It's a rarity even within Sega's catalog of the era, with a humor and theme -dieting as a game mechanic- that make it a curiosity for anyone collecting unconventional design ideas.

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