Boulder Dash / Boulder Dash Part 2 is the arcade version of the celebrated puzzle-action game originally created by Peter Liepa and Chris Gray for 80s computers: the player digs tunnels in a cave to collect diamonds while dodging falling rocks and enemies, with levels whose challenge lies in the careful management of the terrain. This edition brings together the original game and its continuation. It's one of the adaptations that brought a formula born in the home to arcades, and today it's appreciated for that physical puzzle design -cause and effect of falling rocks- that remains as elegant as when it was created.

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