Bullet is one of those arcade games for which available documentation is minimal, to the point of not being able to confirm with certainty the studio, exact year, or core mechanic beyond what its name suggests. It's part of the huge volume of minor productions that stocked arcades without leaving much of a trace. Its place today is that of a catalog piece for anyone assembling a complete history of arcades, rather than a title with recognizable identity outside a small circle of collectors.
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