Cachat is a puzzle game published in Japan in the 90s, during the peak fever for tile-matching titles that the success of Puyo Puyo and Tetris sparked in arcades. It bets on short matches, two-player versus, and that growing tension typical of the genre when the board starts filling up. It's one more of the many competitive puzzles that fought for a spot in Japanese arcades during the genre's golden era, without reaching the recognition of the titles that defined the formula.
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