Dragon Ball Z V.R.V.S. —short for Virtual Reality Versus— puts the player in the shoes of one of the Z Warriors during the wait before the Cell Games, with a first-person perspective similar to Punch-Out!!'s instead of the usual side view of fighting games. Banpresto and Sega developed it for the Sega System 32 board in 1994, and there was even a deluxe version with platforms sensitive to the player's body movement. It's a rarity within Dragon Ball Z's arcade catalog, both for its unconventional camera for the fighting genre and for the original final boss created specially for the game, Ozotto, who never appeared in the manga or the anime.

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