Designed by Bill Hogue for Big Five Software, this platformer has Bounty Bob exploring ten levels of an abandoned mine, aiming to step on every tile of the scenery to 'claim' it, while dodging radioactive mutants and using special tools like transporters or force fields. It was one of the surprise hits of the 8-bit computer era, converted to a huge number of systems. Its clever level design still holds up well over time.

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