Biohazard 2 brought to the cube the port of one of the most influential games in the survival horror genre: Leon Kennedy and Claire Redfield escaping a Raccoon City infested with zombies, with the intertwined two-scenario structure that became a mandatory reference point for the saga's design.
Although by the time it reached GameCube it was already several years old, it completed the reissue of the early Resident Evil games on Nintendo's console, a move that cemented the cube as an important home for Capcom's classic franchise.
This system doesn't run in the browser yet (Dreamcast, GameCube, PS2 and Xbox are on the way as web emulation matures). The dossier, media and community are already all yours.

If you liked this one