Deadly Arts offers one-on-one battles with a roster of fighters using varied martial-arts styles, developed by Konami Computer Entertainment Osaka and published by Konami in 1998, in a genre —3D fighting— that on the console already had to measure itself against heavyweights like Clay Fighter or Fighter Destiny.
It's a low-profile title within the 64's fighting catalog, without the impact of its direct competitors, but representative of Konami's interest in trying its luck in genres quite different from its better-known franchises of the time.
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