A European adaptation of 'Arthur and the Revenge of Maltazard,' Luc Besson's cinematic sequel about the boy who shrinks to Minimoys size to save his garden, the game carries that premise into platforming levels and light combat against the villain Maltazard's minions, with Arthur and his tiny allies as playable protagonists. Like almost every family-movie tie-in on DS, it prioritizes fidelity to the film's characters over mechanical innovation; today it mostly interests those who followed the trilogy at the time.
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