Casual Mania groups together several short titles from the 'casual' genre that dominated the PC and handheld market in the late 2000s -a mix of puzzles, management minigames, and hidden objects- in a low-cost compilation designed for short, relaxed sessions.
It's representative of DS's most generic and anonymous catalog segment: with no authorial signature or identity of its own, it fulfilled the function of offering variety and volume of content at a reduced price.
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