Aqua Aqua is the continuation of Wetrix, the puzzle game where you had to shape a descending three-dimensional terrain to hold as much water as possible without it spilling, while also avoiding fire and ice blocks. It's an unconventional puzzle concept, more geometric than the typical falling-piece games.
Its original pitch keeps it an interesting rarity within the genre: a puzzle game that thinks in terms of volume and physics rather than color or shape combinations.
This system doesn't run in the browser yet (Dreamcast, GameCube, PS2 and Xbox are on the way as web emulation matures). The dossier, media and community are already all yours.

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