BCV: Battle Construction Vehicles offers something uncommon: instead of combat cars or tanks, it builds its battles around construction machinery -excavators, steamrollers, cranes- fitted with improvised weapons. It's a modest-budget title, typical of European production that sought to stand out with extravagant premises rather than technical polish.
Its conceptual oddity is exactly what keeps it alive in the memory of those who comb through complete PS2 catalogs: it's not a great game, but it's an idea few dared to repeat.
This system doesn't run in the browser yet (Dreamcast, GameCube, PS2 and Xbox are on the way as web emulation matures). The dossier, media and community are already all yours.
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