Boogie arrived courtesy of EA at a time when the dance-and-karaoke genre was still searching for its definitive form, with a bundle that included a microphone for singing while a customizable character danced on screen following the marked moves. It aimed directly at family gatherings and a younger audience than Guitar Hero's.
It didn't achieve the impact of later sagas like Just Dance, but it's an interesting precursor to how the industry sought to capture that casual audience before the genre exploded with the motion controls of the next generation.
This system doesn't run in the browser yet (Dreamcast, GameCube, PS2 and Xbox are on the way as web emulation matures). The dossier, media and community are already all yours.

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