Developed by Taito, Bujingai puts the player in the shoes of Lau Wong, a swordsman capable of moving through the air and chaining acrobatic combos in futuristic settings influenced by Chinese martial arts cinema. Tetsuya Nomura's character design gave it a very recognizable visual identity within PS2's action catalog.
It remained a niche experience, appreciated by those who enjoy stylized combat over mechanical depth. Its aesthetic and electronic soundtrack turned it into a cult object among collectors.
This system doesn't run in the browser yet (Dreamcast, GameCube, PS2 and Xbox are on the way as web emulation matures). The dossier, media and community are already all yours.

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