The game follows Casper and his Scare School classmates through platforming levels designed for a young audience, with the character's usual charm as the narrative axis over mechanical challenge. It accompanies the release of the eponymous animated series.
Like much of PS2's children's licenses, it prioritizes brand faithfulness over design innovation. It's a decent game for its target audience, without greater pretensions.
This system doesn't run in the browser yet (Dreamcast, GameCube, PS2 and Xbox are on the way as web emulation matures). The dossier, media and community are already all yours.
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