Developed by Nihilistic Software and published by THQ in 2007, this Conan leans on visceral dismemberment and brutal melee combat to recreate the pulp tone of Howard's original stories, with Conan cutting his way through temples and lost cities.
Though it didn't achieve much critical impact, it's one of the few games of the time that took the literary character's raw violence seriously instead of softening it for a mass audience.
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