After Naughty Dog's original cycle closed on PS1, Traveller's Tales took over to bring Crash to PS2 with a formula faithful to the classic entries: linear platforming, collectibles - the Wumpa fruits and gems - and flashy bosses, now with Cortex gathering the saga's old villains for a new domination plan.
It's an honest continuation but without the spark of Naughty Dog's entries; it works well as a classic mascot platformer for anyone looking to relive the formula without demanding much innovation.
This system doesn't run in the browser yet (Dreamcast, GameCube, PS2 and Xbox are on the way as web emulation matures). The dossier, media and community are already all yours.
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