The game followed the plot of the 2005 film adaptation: the Pevensie siblings crossing through the wardrobe into Narnia to join Aslan's resistance against the White Witch, in an action-adventure title with combat and exploration made to accompany the film's theatrical release. Like almost every movie license of the time, it prioritizes recreating the film's recognizable moments over offering a memorable combat system of its own. It's one more piece of PS2's fantasy tie-in catalog.
This system doesn't run in the browser yet (Dreamcast, GameCube, PS2 and Xbox are on the way as web emulation matures). The dossier, media and community are already all yours.

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