Published by Konami in 2007, Bounty Hounds puts the player in the boots of a heavily armored bounty hunter, fighting creatures and human enemies in dungeons built for local co-op play via ad hoc connection. Here From Software applied a loot-and-real-time-combat formula closer to direct action than to its mech games or its more tactical RPGs.
It was one of many PSP-era attempts to capture the group-hunting formula Monster Hunter had popularized, with a sci-fi setting instead of medieval fantasy.

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