B-Wings is a 1984 Data East vertical shooter distinguished by its ship made of two modules: the player can split them to cover more firing ground or keep them joined for a more concentrated attack, a tactical-management idea uncommon for its time. The rest follows the classic early-80s shmup mold: enemy waves, power-ups, and sector bosses. It's a representative piece of Data East's early catalog in the genre, and today it's appreciated mostly for that ship-splitting mechanic, a curious precursor of ideas other shooters would later explore with more depth.

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