Catt is a puzzle game developed by ADK for Neo Geo in 1993, in which the player must solve enclosed rooms by pushing blocks and dodging obstacles with a minimalist design, far removed from the big shooters and fighting games that dominated the machine's catalog. It's representative of the lesser-known side of Neo Geo, that of small, low-profile titles that coexisted with SNK's blockbuster productions.
It didn't have much impact then nor does it now, but it's an interesting curiosity for anyone wanting to see the diversity of offerings that coexisted on hardware almost exclusively associated with action and fighting.

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