Missile Command 3D is the three-dimensional revision of Atari's foundational 1980 arcade, published by Atari Corp for the Jaguar in 1995, bringing the defense of cities against waves of ballistic missiles to a polygonal environment with a rotating camera.
Like Breakout 2000 or Defender 2000, it's part of the handful of remakes with which Atari tried, already in the Jaguar's final stretch, to update its own foundational arcade catalog to the visual language of 64 bits.

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