Tapeworm picks up the formula of guiding a creature that grows every time it eats, avoiding colliding with its own body or the edges of the stage, one of the most replicated mechanics in all of early video game history. The Atari 2600 version adapts that idea to the console's graphical capabilities, with the worm as the protagonist instead of the genre's more usual snake. It's one of the many titles that explored this timeless formula during the early 80s, before the genre found its most recognizable form on the handheld devices of the following decade.

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