Tied to a line of action figures, Battle of Giants - Dragons has players raise and pit dragons against each other in battles with stats and special abilities, in a format designed to accompany the physical toy rather than to stand on its own as a videogame. The target audience is clearly young.
Its design is functional but unoriginal: it recycles collection and battle mechanics that other creature games -from Pokémon to Mushiking- had already explored in greater depth.
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