Based on the Sony Pictures Animation film, the game puts the player in Flint Lockwood's shoes, dodging and taking advantage of the rain of giant food falling on the town of Swallow Falls, in platforming and action levels designed to accompany the theatrical release. It's one more tie-in within DS's usual cycle of film adaptations: faithful to the film's visual premise, with no intention of transcending it as an independent playable experience.
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