Originally from PlayStation 2, this spin-off adapts its mirrored-worlds mechanic to DS's two screens: Cookie moves up top and Cream below, and both must coordinate to get through platforms and traps that only make sense if thought of together. It's one of the few games that used the dual screen not as an accessory but as a central piece of the design, something that set it apart from the rest of the platforming catalog at the time.
If you liked this one