Published by Success in 2007, this title gathers Toshimitsu Takagi's four original pieces -Crimson Room, Viridian Room, Blue Chamber, and White Chamber-, the Flash room escapes that in the early 2000s popularized online the genre known in Japan as 'takagism.' The DS version revises the original puzzles and adapts them to the stylus, keeping the essential premise: waking up locked in a room and figuring out, object by object, the way out.
It's, at its core, a historical document of web gaming: few productions influenced as much the shape the 'escape room' genre later took -both in video games and in the physical venues that became popular a decade later- as this small series born for free in a browser.

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