Published by Atari in 1982, it offers a classic game of hide-and-seek brought to the console: one player hides in a maze while the other searches, with the twist that each participant can only see their own half of the screen, thanks to a programming trick that turned the hardware's limitations to the design's advantage. It was one of the few console games designed exclusively for two-player matches with this kind of split, hidden view.
It's an ingenious piece within the 2600's social catalog, valued today for the creativity of its technical solution more than for the complexity of its gameplay.

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