Akira Psycho Ball takes the cyberpunk imagery of Akira, Katsuhiro Otomo's classic manga and anime, and pours it into a digital pinball table developed by KAZe and published by Bandai in 2002. The pitch combines traditional flipper rules with visual and power-up elements taken straight from the Neo-Tokyo universe.
It's a well-executed licensed curiosity more than a genre revolution: a competent pinball game that leans on one of anime's most influential aesthetics to stand out from the generic digital-table offerings of the time.
This system doesn't run in the browser yet (Dreamcast, GameCube, PS2 and Xbox are on the way as web emulation matures). The dossier, media and community are already all yours.
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