Battle Engine Aquila offered flyable combat units transformable between ground-assault and aerial modes, in futuristic war missions combining vehicles, infantry, and large-scale destruction, an ambitious idea for a small studio with a tight budget.
This system doesn't run in the browser yet (Dreamcast, GameCube, PS2 and Xbox are on the way as web emulation matures). The dossier, media and community are already all yours.
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