Agress is a vertical shooter developed by Korean company Comad in the early 90s, in line with so many shooters that copied the structure of Twin Cobra or Truxton: a single ship, power-ups to collect, and growing waves of ground and air enemies. It doesn't innovate, but it delivers on the genre's basic promise. It's representative of a Korean scene at the time that produced technically competent but not very original shooters, valued today more for historical context than for their gameplay.
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