180 takes its name from the highest possible score on a dart throw and sets out, without detours, to replicate that British pub discipline on the computer: choosing your trio of darts, aiming, and managing the score in 301- or 501-style matches. Like much of the niche sports software of the 8- and 16-bit era, it bet more on functionality than on visual spectacle.
It's not a title that left a big mark on the collective memory of the Atari catalog, but it remains a charming testament to how much people tried to fit into these machines: even a corner-bar game got its home version. Today it's enjoyed more as a curiosity than as a challenge.
This system doesn't run in the browser yet (Dreamcast, GameCube, PS2 and Xbox are on the way as web emulation matures). The dossier, media and community are already all yours.

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