3-D Noughts & Crosses takes the classic tic-tac-toe game to a board of several stacked levels, multiplying the possible winning lines and forcing players to think across several layers at once. It's the kind of program that abounded in British magazines and disk-swapping circles: simple to program, meant for quick matches against the machine or another player.
There's no record of a publisher behind it, nor of a later version that made it stand out; it survives today mainly as a catalog curiosity, an example of how the amateur scene explored variations on classic board games using whatever extra the computer offered.
This system doesn't run in the browser yet (Dreamcast, GameCube, PS2 and Xbox are on the way as web emulation matures). The dossier, media and community are already all yours.

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