Fishing for Atari is a homebrew production for the Lynx designed specifically for local multiplayer: instead of splitting the screen between two units connected by cable, both players share the same device, each in charge of their own rod, competing to land the best catch. It circulates with its source code available alongside the cartridge, a common practice across much of today's homebrew scene. It's a simple idea rarely explored in the handheld's original catalog: turning the limitation of having a single screen into an excuse for shared play, instead of solving it with the traditional ComLynx cable.
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