Densha de GO! Final continues Japan's long-running railway-driving simulator saga, where the goal isn't speed but the precise handling of throttle and brake to keep schedules and stop exactly where required at each platform, recreating real lines from the Japanese railway system.
It's one of the last entries before the saga migrated to other platforms, and remains the best example of how Japan turned something as everyday as public transport into its own hugely popular video game genre.
This system doesn't run in the browser yet (Dreamcast, GameCube, PS2 and Xbox are on the way as web emulation matures). The dossier, media and community are already all yours.

If you liked this one