Return to Arms kept the formula that made its predecessor popular: generated dungeons, constant loot, and up to four players hitting monsters simultaneously, with classes and spells inherited from the EverQuest universe but with no need to know the original MMO.
This system doesn't run in the browser yet (Dreamcast, GameCube, PS2 and Xbox are on the way as web emulation matures). The dossier, media and community are already all yours.
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