Developed by French studio Darkworks and published by Ubisoft in 2005, it follows a coast guard officer who boards a drifting ship turned into a hell of parasitic creatures, with a dynamic cover system designed to deal with the swell during shootouts.
It's often mentioned as one of many direct heirs to Resident Evil from the mid-2000s, with a maritime setting that gives it a bit of its own identity within a saturated subgenre.
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